﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;

namespace DcsGauges.DataStructures
{
    [DebuggerDisplay("X={X}, Y={Y}   oX={OffsetX}, oY={OffsetY}")]
    struct ULoc
    {
        public float                X;
        public float                Y;

        public int                  OffsetX;
        public int                  OffsetY;

        public ULoc(float x, float y, int offsetX = 0, int offsetY = 0)
        {
            this.X                      = x;
            this.Y                      = y;
            this.OffsetX                = offsetX;
            this.OffsetY                = offsetY;
        }
    }
}
